time (s): (S) mouse smoothed (V) mouse fixed
mouse.x :
mouse.y : scale :
offset.x :
offset.y : ♦ value : ♦
init
output
urgh
Result :
Input X : Input A : Input B :
Input X : Input A : Input B :
list1list2list3
rule
description
Describe how the screen is lit and build visual thoughts More shades
If you randomly press buttons and see what happens, maybe you're on the right way.
Pixels are white if grey>1, black if grey<0
And some varying grey between 0 and 1.
Colors are multidimensional or unidimensional or both. Caution - light sensitive persons
Be aware that the screen could eventually blink fast.
Depth of randomness :
Press F to show/hide interface ;)
Press "new" to start
Press S for smoothed mouse input, or V to disconnect it from shader
Press R to repeat the process you've made, but perhaps you shouldn't
Press O to show or hide this message
Click on screen to zoom in, right-click (or shift-click) to zoom out
Click on "scale" to reset zoom and center