mouse.x :
mouse.y :
time (s):

Use maths to describe how the screen is lit, at 60 frames per second, depending on mouse and time and the space you create
More shades
I don't really know how to use this, but I use it everyday while building it.
Couldn't tell you the "proper way", but could surely talk for hours about the improper ways...
I like the idea of monkeys being able to count and measure the world.
"Try not. Do, or do not. There is no try." -Master Yoda
Don't expect too much without a bit of practice, though.
If you randomly press buttons and see what happens, maybe you're on the right way.
Pixels are white if grey > 1, black if grey < 0
And some varying grey between 0 and 1.
Is this a drawing, or a texture, or a light, or a camera position ?
Colors are multidimensional or unidimensional or both.
Caution - light sensitive persons
Be aware that the screen could eventually blink fast.
Chaos is wild ! Don't go too deep.
Depth of randomness :
Press F to show/hide interface ;)